![]() You can specify the default input color space used by new nodes in your Color Management preferences, together with your rendering space and other settings. When color management is enabled, the color values are automatically transformed from this space to your working color space for rendering. ![]() Color SpaceĪllows you to specify the input color space used by the image. Image files can be in any Maya-supported image file format. The path and name of the image file or movie file that the image plane uses when Type is set to Movie or Image File. Select Bilinear, Mipmap Bilinear and Mipmap Trilinear for the maximum number of mipmapping levels and for the best performance. Select Mipmap Linear or Mipmap Nearest for improved performance over the unfiltered option. Select Nearest (Unfiltered) for the most accurate result, as well as the result that most resembles the imagePlane from Maya 2012 and below. If set to Texture, the image plane uses the texture assigned to Texture. If set to Image File, the image plane uses the image file assigned to Image Name. Performance is not real-time on 64-bit systems. Motion JPEG and RGB 565 16-bit color are not supported.Ĭodec plug-ins developed for DirectPlay or MediaFoundation are not supported. ![]()
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